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Step 1. Understand the players

The first step is to understand the students, which will help with designing a gamification application that fits their background and needs. You need, therefore, to analyse the students, their tendencies, their preferred learning styles.

Step 2. Define the objectives

The next step is to define what you want to accomplish through applying gamification elements.

Step 3. Identify the resources

During the next step, you need to identify available and needed resources in order to apply gamification.

Step 4. Design and apply gamification mechanisms

At the last step, you need to decide on the gamification elements and activities which you will introduce to the students.